plants as game controller

This is the box of Spore’s Creature Editor. With this application you can design your own creature for the game spore (see previous posts).

My idea was to modify and to edit the creatures not via traditional interfaces like keyboard or mouse but with plants. Through connecting plants with characters or in this case creatures you are able to combine the digital world of the game with the physical world of everyday life.

Like the creatures of Spore all plants have individual characteristics based on thier familiar etc.

  • problem: Plants have usually their own time-scale which is not in “realtime”
  • plants are used to control the game in a passive way.

Below you can see a timeline of a creature edited in Spore’s Creature Editor. It shows the history of the design process within Spore.

This is an example with shows the missmanagement of a “Creature”. As an owner of a plant you have to make sure that you fulfil the needs of the creature. Furthermore this image is a good example of getting feedback from the game.

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