After my last Diploma Colloquium I decided to focus on the idea to use mobile phones as a game controller. These devices are very suitable for controling a game in your everyday life.
If people own a mobile phone they are carrying this device around the whole day. Moblie Phones are producing a permanent stream of information about your everyday life and your behaviours whether you are aware of it or not.
What kind of information could be used to control a game through your mobile?
What kind of data are produced by mobile phones?
Take a look at one of the most renowned smart phones of today:
The Apple iPhone has a couple of build in hardware sensors which can be divided into two possible categories: sensors which can be used to perform active game control and sensors for a more passive game control based on your environment:
active:
- ambient light sensor (physical action -> see wii)
- proximity sensor (physical action -> see wii)
- 3-axis accelerometer (physical action -> see wii)
passive, environmental:
- 2.0 megapixel camera (computer vision)
- A GPS module (movement, geotags)
Behind the actual device you are produncing data through the usage of your mobile phone network:
- address book of your phone (contacts)
- connection data (long distance / short distance calls, phone bills etc)
Are there any other informations produced by the usage of a mobile phone?
