Author Archives: admin

ok, it’s been a while

but lets’ see if this works…

Protected: Interface test

There is no excerpt because this is a protected post.

Working on my portfolio

…and listening to lukid

prototyping

This is an excerpt of a codepiece “The Soul of The Sims” written by Will Wright in 1997. You can find the entire code on Don Hopkins’ site here.
Hopkins wrote: “This code is an interesting example of game design, programming and prototyping techniques”

enum {
mHappyLife      =0,
mHappyWeek   =1,
mHappyDay      =2,
mHappyNow      =3,
mPhysical=4,
mEnergy=5,
mComfort=6,
mHunger=7,
mHygiene=8,
mBladder=9,
mMental=10,
mAlertness=11,
mStress=12,
mEnvironment=13,
mSocial=14,
mEntertainment=15,
};

I post this code because it gives a [...]

concept

Today mobile phones are designed to perform more tasks than to make a simple phone call. In this comercial presentation Google’s Sergey Brin and Steve Horowitz explain the mobile phone plattform “Android“:

They demonstrate some apllications which show the usage of a mobile device beyond the classic phone call.
As you can see mobile devices can be [...]

idea - mobile phone research

After my last Diploma Colloquium I decided to focus on the idea to use mobile phones as a game controller. These devices are very suitable for controling a game in your everyday life.
If people own a mobile phone they are carrying this device around the whole day. Moblie Phones are producing a permanent stream of [...]

plants as game controller

This is the box of Spore’s Creature Editor. With this application you can design your own creature for the game spore (see previous posts).

My idea was to modify and to edit the creatures not via traditional interfaces like keyboard or mouse but with plants. Through connecting plants with characters or in this case creatures you [...]

gameboard

View from my room. Can you use this setting as a gameboard for an ad hoc game or play?! Are there any game mechanics or rules which came to your mind if you see this setting or can you treat this as an experimental playground?

is this a game or is it real?

Wargames is a science fiction film dealing with the idea of blurring the boundaries between real life and game scenarios. It’s pure 80’s trash, I know.
“Is this a game or is it real?”
“What’s the difference?”

how can you use your environment (objects, location) as an interface to control a game?

An new idea to develop an alternate and passive game control is not to use the physical objects but images of the specific objects. You can categorize the images and assign them to several game tasks.
In a discussion I had with my professor an idea came up to use image recognition through the camera of [...]